Cardiff Metropolitan University recently teamed up with Alzheimer’s Scotland and the University of Dundee to run a creative community event on the Scottish island of Tiree. Prof Cathy Treadaway and Helen Watkins from the Centre for Applied Research in Inclusive Arts and Design (CARIAD) joined forces with Dr Keireine Canavan and Chris Dennis from the Cardiff School of Art and Design (CSAD) and Dr Wendy Moncur from University of Dundee to run a Hand i Pocket ‘funshop’ in collaboration with the Taigh a’ Rudha care home, Tiree. Continue reading Tiree Tech Wave
Professorial Lecture – Making a Difference: Designing for Happiness
Design is about people; the better able designers are to understand their needs, the easier it is to create appropriate solutions to support them. Using practical participatory approaches, in which people are kept at the heart of the process, it is possible to gain insights into human experience and then design positively to promote human flourishing and enhance wellbeing. Continue reading Professorial Lecture – Making a Difference: Designing for Happiness
Wales Millennium Centre – Hand i Pocket Funshop
CARIAD researchers collaborated with Age Cymru and Alzheimer’s Society to host a creative ‘funshop’ to coincide with Age Positive Week (27th September – 4th October 2015). The Hand i Pocket Funshop was a free public event held at Wales Millennium Centre on Saturday 3rd October led by Prof Cathy Treadaway from the CARIAD at Cardiff Met.
People who dropped in to the Hand i Pocket Funshop were invited to make and decorate a pocket for someone with dementia, using an enticing array of cloth, thread, buttons and beads, with plenty of help and inspiration on hand. The idea was to create textile pockets that are visually stimulating, interesting or soothing to touch and fun to fiddle with. They might have things hidden inside or be a place to put things. Pockets could be made for specific people and include things personal to them and their life story. Continue reading Wales Millennium Centre – Hand i Pocket Funshop
Arts & Humanities Research Council fund design research for dementia
Cardiff Metropolitan University’s CARIAD research centre has just been awarded an AHRC research grant of £500,000 over three years for its work in designing for people with dementia.
The LAUGH (Ludic Artefacts Using Gesture and Haptics) project is an international collaboration with researchers at the University of Technology Sydney and Birmingham City University and is led by Professor Cathy Treadaway from Cardiff School of Art and Design.
This international research collaboration addresses the call by the WHO and the G8 nations for international collaboration in order to address the global challenge of the ageing population.
The research is being partnered by Gwalia Cyf, one of the largest providers of residential social care in Wales, and will bring together people with dementia, their carers and a range of health professionals, technologists and designers. The work is also supported by the leading charities in the field: Age Cymru- My Home Life, Alzheimer’s Society and Dementia Positive.
The LAUGH research project will develop innovative playful devices that amuse, distract, comfort, engage, bring joy, and promote ‘in the moment’ living for people with late stage dementia. It builds on wellbeing research that shows that happy people live longer, have fewer falls and require less medication. It will propose non-pharmacological approaches to improve the wellbeing of people with dementia and their care. Continue reading Arts & Humanities Research Council fund design research for dementia
Dr. Cathy Treadaway and Dr. Gail Kenning presented a paper about the CARIAD Sensor e-Textile project at the International Conference of Design Creativity in India
Dr. Cathy Treadaway and Dr. Gail Kenning presented a paper about the CARIAD Sensor e-Textile project at the International Conference of Design Creativity in India on Wednesday 14th January. The conference was held at the Indian Institute of Science in Bangalore, India. The ICDC is an official conference of the Design Society promoted by its Special Interest Group (SIG) on Design Creativity http://www.cpdm.iisc.ernet.in/icdc2014/#/overview.php
The Sensor e-Textile project is part of the HANDS collaboration with University of Technology Sydney investigating design to support the wellbeing of people with late stage dementia www.handsproject.info.
Showcase event at the Wales Millennium Centre
Thanks to everybody for attending our showcase event at the Wales Millennium Centre especially the staff and service users from the Gladys Resource Centre at Aberdare for creating such a memorable performance. Thanks also to Touch Trust, CEWN, SIP and all of our other supporters for making the past two years so memorable and successful.
CARIAD invites everybody to SHOWCASE OF SOMABILITY AND RECENT CARIAD PROJECTS at the WMC on the 11th of November
This celebratory event will showcase Somability, an accessible software application, created by designers from Cardiff Metropolitan University and Cariad Interactive in partnership with Rhondda Cynon Taf Skills for Independence day care service and Artis Community. The project uses game technologies to capture movement and generate beautiful, graphic imagery. A compelling preview of Somability will be performed by adults with profound and multiple disabilities and their support workers on the Glanfa Stage. This will be followed by an explanation of the project, panel discussion and an opportunity for the audience to join in and explore the software. There will opportunity to see other recent work being undertaken at CARIAD, to meet participants, researchers, organisations, charities and businesses improving people’s lives through the arts.
For more information on Somability and other CARIAD projects see:
www.cariadinteractive.com/somability/ and www.cardiffmet.ac.uk/cariad
CELEBRATION SHOWCASING SOMABILITY AND RECENT CARIAD PROJECTS
WALES MILLENNIUM CENTRE – GLANFA STAGE
11th of November 2014, 13:00 – 15:00
Order of event:
- 13:00 Introduction, led by Wendy Keay-Bright, with input Rhondda Cynon Taf Skills for Independence
- 13.20 Short Sharing of Somability with Artis Community
- 13:40 Introduction to CARIAD centre and CARIAD student projects
- 13.50 Panel discussion
- 14:00 Open (mic) free expression with Touch Trust for peers, families, friends and visitors to try Somability
- 14:20 Short Plenary discussion with RCT, Cariad, Artis Community and Touch Trust
- 14:30 Networking and chance to view other CARIAD projects
The event will be open to the public and in a public space.
Please send all enquires and RSVP to lmclaughlin@cardiffmet.ac.uk
CARIAD hosts Hack Funshop for Dementia Aprons
CARIAD had a fantastic day at the Hack Funshop today. We brought together health professionals and technologists with academics and keen students interested in designing for the ageing population. The aim of the day was to develop ‘dementia aprons’ – Garments that are embedded with smart technology in order to stimulate, amuse and engage people with late stage dementia.
We are grateful to Cardiff Met for funding the event and to everybody for sharing their ideas, designing prototypes and taking the time to contribute to this important research. Watch out here for more developments
CAN PLAY TACKLE SOCIAL ISSUES AND ENCOURAGE CHANGE: A collaboration with PlayARK as part of the Play:Do Hack Week
CARIAD were delighted to have representation at the PlayARK festival this year our very own Steve Coleman reports on his very exciting week:
CAN PLAY TACKLE SOCIAL ISSUES AND ENCOURAGE CHANGE?
This was the question which PlayARK’s collaborative project, the Play:Do hack week, posed to nine individuals from different disciplines and offered them the opportunity to explore this idea in an environment that “focuses on the idea of knowledge exchange and open experimentation.”
The project took place in the week running up to the PlayARK 2013 festival, and was organised by Cardiff based company Yello Brick who specialise in playful communication approaches to create experiences for brands and organisations. The project and festival were held at the Wales Millennium Centre at the beginning of November and brought together international speakers, developers, designers, technologists, and practitioners to contribute to a two-day series of public talks and game events.
The call out for the Hack Week was more than a little enticing:
“The aim of the week is to create a playful and socially aware experience that utilises creative technology and reclaims traditional approaches to how we live and work within our cities”
The idea of reclaiming lost or forgotten processes piqued my interest. It evoked ideas from my previous research into reconnecting with our inner child and using play as a means of developing our creative processes. Whilst the idea of using play as an approach to encourage social change in a real world context drew parallels to my current project of using playful activities to encourage wellbeing in the very real context of persons with dementia. By the time I got to the part about “playful ways to break down barriers and encourage positive social engagement” I was hooked and an application was sent.
I was lucky enough to be selected as one of the nine hackers, and at the start of the week I teamed up with Ravi Thornton, an award-winning writer with an interest in narrative environments as storytelling devices, and with Andrew Price who, as Technology Director for the digital agency Moon, has an impressive client list that includes the BBC, Box UK, and the Welsh Assembly Government.
What followed was an intense semi structured few days that focussed our attention, rapidly yet rewardingly, on prototyping methods, game structure, and concepts that lay at the heart of the projects’ aims; this was achieved through a series of informal presentations from organisations such as the Arts Council of Wales and the Climate Change Commission for Wales, as well as from individuals who shared their experience in using playful methods to engage with a wider audience, such as Transmedia storyteller Robert Pratten and live events organiser Ian Thomas.
The outcome of the week was a game that linked physical experimentation with digital recording and presentation, using collaborative engagement to produce and reveal narratives to those who took part. We were looking at the idea of the transience in relation to online content, how games could be used to reveal a hidden narrative, and explored how engagement in the creation of a story could lead to a sense of ownership of the underlying message within participants. We presented our prototype as part of the festival’s series of talks and then ran a trial event with the public the following day.
For me the experience was incredibly valuable and I feel very fortunate in having attended. As a researcher definitions are fundamental to the shaping and direction of my projects, and my involvement in the hack week allowed me to understand how others define the term play and how this shapes or informs their practice. From a practical point of view the opportunity to collaborate, to such an extent, with practitioners from very different disciplines to my own was something that was quite new to me, and as a result collaborative approaches with makers and practitioners is something I want to pursue further as a researcher. My PDP has quite a few new entries about presentations and communication, time management, focus versus balance, as well as the use of social media (I need to do more of it). The biggest reward of the week is the fact that we all feel that something valuable had been created, and view the week as the beginning of an exciting development.
As a group we have set already set date to meet, chat, and take the project further, with the help of a Google doc we are currently making plans on how to develop our prototype in ways that can address social engagement, playful enquiry and even education issues. As a result of the Play:Do hack week there have been some new skills learnt, and some superb contacts made all of which will, I am sure, inform and contribute to the development of my PhD project.
LINKS:
Play:Do Blog
http://www.thinkark.co.uk/playdo-part-playark-2013-festival
PlayARK
http://www.playark.co.uk/
Yello Brick
http://yellobrick.co.uk/
Ravi Thornton
http://ravithornton.weebly.com/blog.html
Andrew Price
http://madebymoon.com/
Steve Coleman, previous research
https://thehourofplay.wordpress.com/
CARIAD has its official launch at the Senedd supported by Leanne Wood AM and Eluned Parrott AM
CARIAD had our biggest event to date on Thursday, our official launch at the iconic Senedd building in Cardiff bay. We were honoured to have the support of three assembly members. Leanne Wood AM officially launched the centre and offered wonderful words of support and encouragement for the team. Eluned Parrott AM was our official sponsor and made the day possible. She presented some insightful thoughts and offered her congratulations to the successes of CARIAD thus far. We are looking forward to welcoming Eluned Parrott AM at some of our workshops in the near future! Jenny Rathbone AM also attended the day in full support of all of our research projects. We were also thrilled to have the wonderful Glynis from the Hollies School and Anthony from Trinity Fields on the podium to represent our stakeholders and say a few words about their experiences working with CARIAD. John Killick from Dementia Positive closed the session with a touching poem and invited everybody to come and have fun at his workshop later.
In true CARIAD style the day was much much more than a launch, we also hosted two separate workshops and demonstrated some of our capturing and video coding technologies working with AnalysisPro LTD http://www.analysispro.net/ and the Centre for Performance Analysis http://www3.cardiffmet.ac.uk/english/sport/about/staff/academic/pa/pages/home.aspx
Wendy’s Paper Prototyping workshop used paper to rapid prototype interactive and non-verbal communicative devices. The morning invited our PLC (professional learning community) group in Gesture-Based Technologies http://kinectsen.wikispaces.com/ and many new stakeholders to come up with a technology, using only paper, which might facilitate communication. These were presented back to the group and a vote was taken on which technology to develop further. The ‘rhythm detector’ won in the end and our invited coding and technology experts from our partner’s at CARIAD Interactive http://cariadinteractive.com/ created a code and working prototype which we were all playing on by the end of the session, not bad for a day’s work!
Our second workshop was last of Cathy’s OPAN funded sessions, we invited John Killick from Dementia Positive to come and run one of his infamous ‘invitation to have fun’ events, and fun it was. We made human statues, described objects through touch and even had a puppet show! While the sound of laughter was echoing from the building throughout the day the message was poignant: Dementia is not something to be frightened of or to shy away from. We need to find ways to engage with it and adopt a more positive and responsive attitude towards investigating and understanding some of the underlying features of the condition and ‘we must not be afraid to laugh’! You can read more about the day’s events and see more pictures here on Cardiff Met’s main page: http://www3.cardiffmet.ac.uk/English/News/Pages/CardiffMetlaunchesinteractiveandinclusiveartsresearchfacility.aspx
Our latest edition to the team Steve Coleman PhD student (read about him here http://cariadblog.wordpress.com/2013/09/25/cariad-awarded-ria-research-innovation-award-to-support-new-phd-student-steve-coleman-investigating-the-benefits-of-creative-play-for-people-with-dementia/ ) also made this fantastic video documenting the day’s events, take a look https://vimeo.com/75386114 thanks Steve!
CARIAD really has so many people to thank for the successes of the day and rather than thank a few here publicly we would rather thank EVERYBODY privately. Here’s looking forward to making this an annual event, thanks to all involved